This game seems like a mix of "Impossible Mission" and "James Bond" to me and was great fun to play. But before I totally fail in describing it, I better let the developer explain it himself:
"Special Agent Robert has been sent to Mullet Island, somewhere in an undisclosed remote location, where the Society for the Development of Diabolical Schemes (SDDS) are setting up a base. Sabotaging their buildings will stop their efforts to introduce AOL-speak to the Oxford English Dictionary, manufacture Prawn Cocktail crisps, or give Jeremy Beadle another TV programme, among other world-threatening plans.
There are fourteen standard levels and two secret ones, each with a variety of game modes. The first one you'll encounter, Graded Mode, scores you on how efficiently you complete each mission, with the number of enemies destroyed, items collected, and so on. There is also a Time Attack mode where you're scored on the amount of time it takes to complete a mission.
All the game details are explained in the tutorial level. The default controls are the usual arrow keys to move, with S to jump, A and D to fire left/right, and TAB to cancel/bring up your objectives. If the two-button firing mode doesn't appeal to you, you can change it back to normal in the Options menu from the title screen." (David Newton)
Download: http://curlysworldoffreeware.com/game_i ... ?gameid=72
Download size: 5.3 MB
Developer: David Newton
Year: 2006
License status: We have permission to host the game
I was unable to take screenshots of the game, so I "stole" some from the official homepage...
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Last edited by Pater Alf on Sat Nov 10, 2007 2:01, edited 4 times in total.
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Brilliant. Utterly. A plethora of fun levels with some puzzle elements on top of the platforming. Difficulty is not too high, but to get good grades on all levels will be hard. After completing it, you get access to alternate versions of the levels.
Nice graphics, tight controls. You can switch to full screen and you can use a gamepad. My only real problem with the game is the hyperactive music. It's quite annoying.
Nice graphics, tight controls. You can switch to full screen and you can use a gamepad. My only real problem with the game is the hyperactive music. It's quite annoying.
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I found the game to be well made, nice looking, playable for more than an hour on end, and the learning curve was good. I thought that there was a bit too many objects in the game that was just "filler" and confused the eye, but of course that also contributed to the difficulty of the game.
I liked the mission briefings that had a good sense of humour all around. For example it seems Gamemaker-games are out to get the Clickgames games!
I liked the mission briefings that had a good sense of humour all around. For example it seems Gamemaker-games are out to get the Clickgames games!
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
(Beta testing in progress)
www.paed-it.dk - My blog in Danish
Clothes make the man. Naked people have little or no influence on society.
--Mark Twain