The two games I've been working on for the past 1,5 years have both been now successfully launched.
Trials Fusion is the next-gen version of Trials games, so if you have Xbox One or a PS4 (or even Xbox360 or PC), it's quite fun.
The other game was, of course, Trials Frontier, which is out now for iOS with other platforms coming sooner than later. It's free (to play), too.
Such is the world of next-gen that the work is not over. These games were designed with a long roadmap with new content and features so after a celebratory beer it's back to work...
Trials Fusion
Moderator: Crew
Trials Fusion
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Re: Trials Fusion
Not my genre and graphics quality, but congratulations of course, for all the work put into it, etc etc.
Btw, what do you mean by "successfully launched"? Launch is always successful, it's what happens next decides whether the product is successful or not. After all, how can the very moment of release of the computer game be unsuccessful, it's not the rocket launch.
Btw, what do you mean by "successfully launched"? Launch is always successful, it's what happens next decides whether the product is successful or not. After all, how can the very moment of release of the computer game be unsuccessful, it's not the rocket launch.
"As you have noticed over the years, we are not angry people." (itebygur)
Re: Trials Fusion
There's surprisingly lot of logistics that go into getting a commercial game out of the door...eMTe wrote:After all, how can the very moment of release of the computer game be unsuccessful, it's not the rocket launch.
Do you has what it takes to join the Homestarmy? The guts? The determination? The five bucks? Join today!
Re: Trials Fusion
Logistics precedes launch. Launch defines certain moment in time, thus it is always successful, because it simply happens. Of course, if there's a big party going on and at the very moment when hypercreative project managing coordinator director or whoever is responsible in RedLynx cuts the ribbon and shouts "voila!" there's a blackout and all lights go out it can be understood as "unsuccessful launch" similarly to rocket exploding right after start. But since you meant the launch simply as official release it was successful by definition. Whether logistics and future marketing will prove the game to be a successful product is different matter.
In other words "successful launch" is an example of pleonasm.
In other words "successful launch" is an example of pleonasm.
"As you have noticed over the years, we are not angry people." (itebygur)