FreeCol

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Parvini
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FreeCol

Post by Parvini »

I've tried this and it works very well. It's design is pretty functional so it would probably be an advantage to have a working knowledge of the original to get around it quickly as the developers' documentation is rather scant.

Genre: 4-X/ Trading/ Strategy


Who made it : Open Source Project


One or more screenshots:
Image
Image
Release date: 22/09/2006

Game's status freeware

Download link:
http://curlysworldoffreeware.com/game_i ... ?gameid=82

Official homepage:
http://www.freecol.org/index.php?section=1
"The mind is its own place, and in itself/ Can make a Heav'n of Hell, a Hell of Heav'n" - John Milton (Paradise Lost, Book I, lines 254-55)
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Pater Alf
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Post by Pater Alf »

Is there any place where I can find a manual for this game? I don't know how to do easy things. How do I get hammers that are needed for creating buildings? How do I get gold? How can I produce new units?

Game looks fine, but I don't know how to play it at all...:(
Last edited by Pater Alf on Sat Nov 10, 2007 1:25, edited 1 time in total.
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Post by Railwaymodeler »

Pater is right, and I'm glad I'm not the only one here, I couldn't quite figure out the game, having never played Colonization myself. A manual would be very handy.

The game looks cool, but aside from that it will take a lot of playing to learn to do much.
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Parvini
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Post by Parvini »

http://www.replacementdocs.com/download.php?view.377

The original manual, should explain most of the concepts.

To be honest, I'd play the original - I find FreeCol too streamlined, sucks the life out of the game.
"The mind is its own place, and in itself/ Can make a Heav'n of Hell, a Hell of Heav'n" - John Milton (Paradise Lost, Book I, lines 254-55)
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Pater Alf
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Post by Pater Alf »

Thank you for the link, Parvini!

I'm getting along much better now...
Last edited by Pater Alf on Sat Nov 10, 2007 1:25, edited 1 time in total.
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Scythe
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Post by Scythe »

This game is so buggy, it's frightening! No wonder people have trouble with it. I've been trying to play it to take screenshots, and the computer won't end its turns and sometimes my menus disappear for no reason at all. I have to constantly save and load the game just to keep it running... and those bugs are within the first five minutes of play!

I take it this game is still under development, and I'm a little (more like very) unhappy we're going to put this unfinished game up, but... too late to vote. ;) I guess I'll have to fight the bugs a little longer to take some decent screenshots.
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Pater Alf
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Post by Pater Alf »

"Freecol" is updated to version 0.7.2. There are lots of new features since our last update:

* Trade and negotiations between human players.
* A simple map editor has been created.
* The in-game user documentation has been improved.
* Map of the Americas added.
* Automated trade routes.
* The game can now switch between fullscreen and windowed mode.
* The application window can be resized.
* Zooming on the mapboard has been implemented.
* Lots of bugfixes

You can find the new files for Windows, Linux and Mac at our game info page:

http://curlysworldoffreeware.com/game_i ... ?gameid=82

Because of technical reasons I cannot delete the old (not working) download links at the moment, so please ignore them and use the download links that says "Newest Version". I will delete the old links as soon as possible...

P.S.: Something always goes wrong. One of the downloads (7.9 MB) is for Mac of course...
Last edited by Pater Alf on Sat Nov 10, 2007 1:28, edited 1 time in total.
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Pater Alf
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Post by Pater Alf »

There is also a manual for "Freecol" available now. You can find it here:

http://www.freecol.org/documentation/
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Post by Chroelle »

Freecol is a great way to play colonization again. It is not a perfect remake which I feel a bit sad about, but it is nonetheless a gameplay-wise remake, which really blows my whistle.
Loved the original - love the remake.
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Scythe
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Post by Scythe »

Let the developers work on more bug fixes before you play this for real. Don't say I didn't warn you.
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Pater Alf
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Post by Pater Alf »

Did you try the latest version? They really did a lot of bug fixes by now...
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Scythe
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Post by Scythe »

I'll give it a shot.
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Scythe
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Post by Scythe »

It is indeed working much better now. Getting closer to being Free Colonization. Still needs work though, but at least you can now actually play the game for longer stretches of time. I think there are some serious balance issues, or maybe my game is just fantastically lucky...
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eMTe
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Post by eMTe »

Latest version, 0.7.3, released. We might want to upload it. ;)
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Pater Alf
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Post by Pater Alf »

Done!

Some of the major new features are:

* New maps.
* Tutorial messages.

You can find the new files for Windows, Linux and Mac at our game info page:

http://curlysworldoffreeware.com/game_i ... ?gameid=82
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Pater Alf
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Post by Pater Alf »

Freecol has been updated to version 0.7.4. You can download the new files (for Windows, Linux and Mac) from our game info page:

http://curlysworldoffreeware.com/game_i ... ?gameid=82

This is a bugfix release and is the last version before 0.8.0. Some of the bugs that have been fixed:

* Mistyping in transfer dialog prevents saving or ending turn
* Buttons stop working
* AI gets stuck in infinite loop
* Indian settlements can be visited multiple times
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Scythe
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Post by Scythe »

Finally an end to the infinite loop!?
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eMTe
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Post by eMTe »

"As you have noticed over the years, we are not angry people." (itebygur)
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Pater Alf
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Post by Pater Alf »

Yes, but it is "just" an unstable and unfinished alpha version of an upcoming release. So I will wait with the file update until there is the final version...
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Post by eMTe »

"As you have noticed over the years, we are not angry people." (itebygur)
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