Centipong

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jayenkai
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Centipong

Post by jayenkai »

What happens when you take 2 classic Atari 2600 games, and stick them together?
Centipong takes the centipede, and smashes it over the head repeatedly with a ball.
Great stuff!

Except, you only have 1 ball. And 1 life.
If things stop bouncing, it's game over.

A Youtube video is available, here. It's slightly more fun than looking at a screenshot of a plain green paddle, a square ball, a centipede and some mushrooms!


The game plays a little like a version of Arkanoid, only a little faster, and.. Well... I always thought Arkanoid got a bit dull and repetitive after a while. So, think of it as a kind of "Arkanoid : Kicked up a notch" .. Or Arkanoid for the ADD generation!

Download Centipong, it's nice and small (about 2Mb), and can easily fill those "waiting for a download" moments.
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Pater Alf
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Post by Pater Alf »

The gameplay video definitely looks cool! Will download it right away...
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Pater Alf
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Post by Pater Alf »

And it is as much fun as it looked like! I like the sequences when all the stuff is rushing at me at once. Kind of retro look with a modern and fast-paced gameplay. Great job!

:goodjob:

Btw: One of the few games where it is easier to play in windowed mode. Might be because it is easier to focus your eyes on a small window than at the whole big screen...
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Maz
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Post by Maz »

mmm... I am curious about what language you have written the game?
jayenkai
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Post by jayenkai »

Blitz 3D, using 2D on 3D techniques.
I posted the rough engine over on my site. It's pretty generic stuff, but it's designed in a way that I can actually just draw things, rather than keep messing about with all kinds of sprite-handling and stuff like that. Link's here, but it won't be any use to you unless you own Blitz3D, and are a coder!

Just a quick Q: Hadn't thought about it until you just asked, but this isn't a "Certain language specific" type forum is it? If so, apologies for my disturbing you!
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Scythe
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Post by Scythe »

Absolutely not. Maz is just being curious because he wants to make games, I believe. :D
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Scythe
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Post by Scythe »

Great game! I love it that you can go on for a while even if you lose your ball. Also, that some power ups carry over. I started one level with 6 balls carried over from the last one - that was fun! Little touches, like options for screen resolutions and screen orientation also are wonderful. Well done! Perfect 10 minute game.
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Chroelle
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Post by Chroelle »

We just happen to be almost paired up in two's by country. Scythe and I: Denmark, Zyx and Maz: Finland, Pater Alf and Tank: Germany etc... eMTe is Polish and PAger and Raillo are from Northern America, Canada and USA respectively. There are of course others in here, but this was to point out the diversity amongst us.
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)

www.paed-it.dk - My blog in Danish

Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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Pater Alf
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Post by Pater Alf »

I think his question regarding the language was about the "language" the game was written in, Chroelle. :mrgreen:
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Maz
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Post by Maz »

^_^ I simply love these misunderstandings. These make my dull days at work more hilarious :pipe:

Scythe is correct. I asked about the language because I have planned writing a pong game in C or C++. (Not anything fancy though, just something to practice little. One could call me a coder because I write C code for WCDMA base stations for my work - 7,5 h/day). But I have never done anything with graphics. (Graphic code in base station is like making audio CDs for deaf people :/). Other than that I try to develop these pages when I find a minute or two of extra time.
jayenkai
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Post by jayenkai »

*reads Chroelle's post, and is absolutely baffled until he reads Pater's*

Oh, right!

Yeah, it's a fun game. Like I said, I've switch my dev-time to a moderate 2 weeks-per-project. It seems to be enough time to get a good game engine up and running without then filling the game with useless tat afterwards.
Seems to be working out pretty well :)
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Chroelle
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Post by Chroelle »

:rolleyes: :blush: :noob: :titanic:
Currently testing Life version 2.9 (With added second child)
(Beta testing in progress)

www.paed-it.dk - My blog in Danish

Clothes make the man. Naked people have little or no influence on society.
--Mark Twain
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eMTe
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Post by eMTe »

:lies:
"As you have noticed over the years, we are not angry people." (itebygur)
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Maz
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Post by Maz »

:Offtopic: :spammer: :applaude: :goodjob: :pipe:
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Pater Alf
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Post by Pater Alf »

Centipong is available at CWF now. You can download it from our game info page:

http://curlysworldoffreeware.com/game_i ... gameid=184

BTW: Less than 48 hours between first submission and the final possibility to download the game (including validation, uploading, taking screenshots and adding it to the database). Must be our new record! :photo:
Last edited by Pater Alf on Sat Mar 01, 2008 1:09, edited 1 time in total.
jayenkai
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Post by jayenkai »

Hurray! Centipong helps set a record :)

Cool!


Glad you all liked it as much as I liked "making" it! (although, it wasn't really designed.. more.. kinda.. fell into place ;) )

Now onto my next project. Whatever that ends up being!
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