Search found 635 matches

by jayenkai
Wed Aug 06, 2008 18:23
Forum: Freeware games
Topic: Retro Raider
Replies: 41
Views: 24996

A level structure probably would suit it, but.. A) The levels don't really get much harder, they're just the same theme but different! and B) I'm really not that good at making levels! (See... Any of my games, ever!) This is usually the reason why my levels are either partly/mostly randomly generate...
by jayenkai
Wed Aug 06, 2008 15:22
Forum: Freeware games
Topic: Retro Raider
Replies: 41
Views: 24996

Euw! Old screenshots! Hopefully you're not all getting the old version.. The new one's got an Ammo bar on the bottom right, and a few other special little tweaks. Also, the "Nude-patch" is no longer required.. Type nekid on the titlescreen, and you'll be happy enough! teeny shrinks the scr...
by jayenkai
Wed Jul 23, 2008 1:20
Forum: Freeware games
Topic: Alien Deathmatch
Replies: 10
Views: 8836

(Note to self, don't make hidden links so hidden ;) )

There's a couple of extras in the list here
Munky Blocks being the current Work-in-progress.
by jayenkai
Tue Jul 22, 2008 17:33
Forum: Freeware games
Topic: Alien Deathmatch
Replies: 10
Views: 8836

Talk about being late with the screenshots!
Wowie!

Any reason why you suddenly posted those!?

I bet you want a prize for that, too, don't you!!

;)
by jayenkai
Sun Mar 09, 2008 17:39
Forum: Freeware games
Topic: Alien Deathmatch
Replies: 10
Views: 8836

New Record \o/ yeay \o/
by jayenkai
Sun Mar 09, 2008 17:15
Forum: Freeware games
Topic: Alien Deathmatch
Replies: 10
Views: 8836

LOL! So quick! I was JUST ABOUT to post here that there's a newer v1.01 available. (maybe you uploaded 1.01, here, not sure, didn't check.) I uploaded the new one about an hour ago, so you might want to grab that and post it, instead. (same url) Just a couple of quick front-end updates, really, but ...
by jayenkai
Sat Mar 01, 2008 16:01
Forum: Freeware games
Topic: Alien Deathmatch
Replies: 10
Views: 8836

Yeah, I was in two minds with this one.. If you look at the level "Original Test Level", you'll see that there's a very distinct area at the top. It has 1 green wait-to-open bulkhead door, and a "red/yellow" patch area. That was the exit. Right at the start, that was meant to be ...
by jayenkai
Sat Mar 01, 2008 1:08
Forum: Freeware games
Topic: Centipong
Replies: 15
Views: 9223

Hurray! Centipong helps set a record :)

Cool!


Glad you all liked it as much as I liked "making" it! (although, it wasn't really designed.. more.. kinda.. fell into place ;) )

Now onto my next project. Whatever that ends up being!
by jayenkai
Thu Feb 28, 2008 14:36
Forum: Freeware games
Topic: Centipong
Replies: 15
Views: 9223

*reads Chroelle's post, and is absolutely baffled until he reads Pater's* Oh, right! Yeah, it's a fun game. Like I said, I've switch my dev-time to a moderate 2 weeks-per-project. It seems to be enough time to get a good game engine up and running without then filling the game with useless tat after...
by jayenkai
Thu Feb 28, 2008 12:17
Forum: Freeware games
Topic: Centipong
Replies: 15
Views: 9223

Blitz 3D, using 2D on 3D techniques. I posted the rough engine over on my site. It's pretty generic stuff, but it's designed in a way that I can actually just draw things, rather than keep messing about with all kinds of sprite-handling and stuff like that. Link's here , but it won't be any use to y...
by jayenkai
Thu Feb 28, 2008 1:24
Forum: The Village Square
Topic: Member introduction
Replies: 119
Views: 192199

If you want to host them, that's fine.

Otherwise, their current locations should be pretty much stable to link to for the foreseeable future. (I hate dead links as much as the next guy!!)

So, either way.
by jayenkai
Thu Feb 28, 2008 1:10
Forum: The Village Square
Topic: Member introduction
Replies: 119
Views: 192199

Hello all. Decided to nip over from my own site, to get the word out about a few of my recent games.. You see, recently the types of games I make have hit a change in pace. I used to do 2 different types of games. 1, a weekly, a silly little daft project of the week, just for fun. And then another o...
by jayenkai
Thu Feb 28, 2008 1:08
Forum: Freeware games
Topic: Alien Deathmatch
Replies: 10
Views: 8836

Alien Deathmatch

First off, a slight disclaimer : The youtube video for this game isn't all it's cracked up to be! Too blurry! Sorry! Either way, you can pretty much get the gist of this game from the offset. http://socoder.net/jstuff/windev/ad003_thumb.png Run around a bunch of Alien Breed style arena shooting a bu...
by jayenkai
Thu Feb 28, 2008 0:58
Forum: Freeware games
Topic: Blockman
Replies: 4
Views: 4116

Blockman

This game came about because I'd drawn some Pacman-esque sprites, but didn't really want to make a generic Pacman game. And, let's be honest, there's enough Pacman clones out there. What there isn't, though, is enough Flicky clones. So, after a few days making a decent platforming engine, I decided ...
by jayenkai
Thu Feb 28, 2008 0:46
Forum: Freeware games
Topic: Centipong
Replies: 15
Views: 9223

Centipong

What happens when you take 2 classic Atari 2600 games, and stick them together? Centipong takes the centipede, and smashes it over the head repeatedly with a ball. Great stuff! Except, you only have 1 ball. And 1 life. If things stop bouncing, it's game over. A Youtube video is available, here. It's...