Search found 629 matches

by jayenkai
Sat Mar 01, 2008 16:01
Forum: Freeware games
Topic: Alien Deathmatch
Replies: 10
Views: 5342

Yeah, I was in two minds with this one.. If you look at the level "Original Test Level", you'll see that there's a very distinct area at the top. It has 1 green wait-to-open bulkhead door, and a "red/yellow" patch area. That was the exit. Right at the start, that was meant to be the final little are...
by jayenkai
Sat Mar 01, 2008 1:08
Forum: Freeware games
Topic: Centipong
Replies: 15
Views: 4335

Hurray! Centipong helps set a record :)

Cool!


Glad you all liked it as much as I liked "making" it! (although, it wasn't really designed.. more.. kinda.. fell into place ;) )

Now onto my next project. Whatever that ends up being!
by jayenkai
Thu Feb 28, 2008 14:36
Forum: Freeware games
Topic: Centipong
Replies: 15
Views: 4335

*reads Chroelle's post, and is absolutely baffled until he reads Pater's* Oh, right! Yeah, it's a fun game. Like I said, I've switch my dev-time to a moderate 2 weeks-per-project. It seems to be enough time to get a good game engine up and running without then filling the game with useless tat after...
by jayenkai
Thu Feb 28, 2008 12:17
Forum: Freeware games
Topic: Centipong
Replies: 15
Views: 4335

Blitz 3D, using 2D on 3D techniques. I posted the rough engine over on my site. It's pretty generic stuff, but it's designed in a way that I can actually just draw things, rather than keep messing about with all kinds of sprite-handling and stuff like that. Link's here , but it won't be any use to y...
by jayenkai
Thu Feb 28, 2008 1:24
Forum: The Village Square
Topic: Member introduction
Replies: 119
Views: 88000

If you want to host them, that's fine.

Otherwise, their current locations should be pretty much stable to link to for the foreseeable future. (I hate dead links as much as the next guy!!)

So, either way.
by jayenkai
Thu Feb 28, 2008 1:10
Forum: The Village Square
Topic: Member introduction
Replies: 119
Views: 88000

Hello all. Decided to nip over from my own site, to get the word out about a few of my recent games.. You see, recently the types of games I make have hit a change in pace. I used to do 2 different types of games. 1, a weekly, a silly little daft project of the week, just for fun. And then another o...
by jayenkai
Thu Feb 28, 2008 1:08
Forum: Freeware games
Topic: Alien Deathmatch
Replies: 10
Views: 5342

Alien Deathmatch

First off, a slight disclaimer : The youtube video for this game isn't all it's cracked up to be! Too blurry! Sorry! Either way, you can pretty much get the gist of this game from the offset. http://socoder.net/jstuff/windev/ad003_thumb.png Run around a bunch of Alien Breed style arena shooting a bu...
by jayenkai
Thu Feb 28, 2008 0:58
Forum: Freeware games
Topic: Blockman
Replies: 4
Views: 2226

Blockman

This game came about because I'd drawn some Pacman-esque sprites, but didn't really want to make a generic Pacman game. And, let's be honest, there's enough Pacman clones out there. What there isn't, though, is enough Flicky clones. So, after a few days making a decent platforming engine, I decided ...
by jayenkai
Thu Feb 28, 2008 0:46
Forum: Freeware games
Topic: Centipong
Replies: 15
Views: 4335

Centipong

What happens when you take 2 classic Atari 2600 games, and stick them together? Centipong takes the centipede, and smashes it over the head repeatedly with a ball. Great stuff! Except, you only have 1 ball. And 1 life. If things stop bouncing, it's game over. A Youtube video is available, here. It's...